| Way of the Samuri 3 - Preview | |
Bright and early one morning, heading down to a leisure centre somewhere in central London. Again need to bring some gym equipment... no problem so far. First up we meet our instructor, or Sensei (see i did learn something). We go through the basics and history of Kendo, and indeed get a really good insight into the world of Samurais in general. I think i know a lot already having seen a great many films on the subject... rest assured i don't. There is no charging in like a lunatic... you need very precise and controlled movements.There are three strikes we learn and then we get changed into full armour and start practicing. At first all seems sedate enough... the movements actually require 'gliding' across the floor with only a few steps being taken each time. These combined with the appropriate yell make for logical attacks which don't appear to be physically draining. Then slowly your feet start hurting... the pain spreads to the back and then BANG... you get hit on the head by a Kendo stick. Sure the helmet softens the blow... but it doesn't stop it from making an impact. Sensei drives us onwards... through the pain barrier. Much like you would in a real situation... soon you forget the pain and start concentrating on the actions again. You can tell that everyone is REALLY concentrating hard on getting this right. The more skillfully you perform the less pain you find yourself in. Well that is until the session is over and you find yourself with blisters on your feet and having sweated off last nights Donner Kebab and chips. All things considered though, this was another great event... and indeed a comprehensive look at the world you inhabit in Way of the Samuri 3, the game around which this event was based. Can't wait to get my hands on it on March 12th. I think i'm going to be taking a break from these for a while now... consider this my 'Tony Jaa going off into the jungle to contemplate for several weeks' moment. Gamebridge's Way of the Samurai 3 confirmed for 12th March release on next gen platforms Choose your path to glory in the open world RPG that pushes the boundaries between good and evil to the limit Developed by Acquire, Way of the Samurai 3 shows gamers the true consequence of their actions, with each decision further influencing the way the game pans out. Playing as a samurai during the tumultuous time of the Sengoku era, gamers can join one of two warring factions, side with the neutral villagers, or ignore all and create their own path. A series which is famous for its high level of freedom and giving players free rein over their gameplay styles, with over 15 different endings, Way of the Samurai 3 doesn't deviate from the formula known and loved by fans. In addition to familiar systems new ones add depth to gameplay including, Sudden Battle that allows players to draw swords, Original Blade Creation where players can choose from over 200 different parts and materials to create a wholly original sword, and Companion that allows players to select a woman to set up home with. Performing different challenges will reward a player with Samurai Points and a title - gamers start as 'nameless' - which in turn will unlock new features and authentic characters within the game. "We're delighted to announce the release of Gamebridge's Way of the Samurai 3," says Martin Defries, managing director, Rising Star Games. "The ultimate choose your own adventure game, no game has used the butterfly effect to such extremes as in this one." Way of the Samurai 3 launches on 12th March for Xbox 360 and PlayStation 3 with two limited edition digital bonus items; a strategy guide, detailing an array of hints and tips, and a stunning artbook. ![]()
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Bright and early one morning, heading down to a leisure centre somewhere in central London. Again need to bring some gym equipment... no problem so far. First up we meet our instructor, or Sensei (see i did learn something). We go through the basics and history of Kendo, and indeed get a really good insight into the world of Samurais in general. I think i know a lot already having seen a great many films on the subject... rest assured i don't. There is no charging in like a lunatic... you need very precise and controlled movements.
